
The Slasher - A fast but weak and brittle enemy, considerably more threatening than a Walker due to its high speed and small frame making headshots difficult.The Walker - A slow but powerful and durable enemy capable of dealing lethal damage to unaware players.Despite only two models existing, each location uses its enemies very differently to keep feelings of repetition down and make each encounter memorable - and deadly if not reacted to appropriately. Players are of course not allowed to wander through the game completely unopposed two varieties of lethal, mechanical brawlers will attempt to pursue and kill Haydee on sight, leading to many tense moments during playthroughs. Weapons - Lethal weapons needed to destroy the numerous opponents encountered in the game.Tools - Utility items used to allow greater access to the complex, opening new routes to explore.Wearables - Worn equipment that improves Haydee's abilities considerably.Keycards - Colour-coded items required to open previously-inaccessible doors.Consumables - One-use items which are needed to sustain the player throughout the course of the game.Every item can be sorted into one of five categories: These are necessary for survival, making scavenging and exploration key objectives to always be kept in mind. The Black Zone - Swarmed with enemies and low on items, the most unforgiving section of the game requires the player to use all of their previous experience to avoid many quick and merciless deaths.Īlthough rare, the player can and must find many resources scattered around the game.The Blue Zone - A difficult gauntlet where the player must sustain themselves on limited resources while constantly pushing forward.

The Yellow Zone - Has many unique features to create a very distinct and alien experience.

Haydee edith import dmesh full#
One of the Achievements is awarded for completing the entire game in under an hour.Ĭontent Locations See full list īeing part of the Metroidvania genre, Haydee is split into six distinct sections - each with its own unique colour, music, difficulty and gameplay to make them memorable and introduce variety into the game. Note that the description of Haydee as a "long journey" is inaccurate. Don't drop your guard, conserve ammo and collect items on this long journey. Your gun, your instincts and your logic are your only friends.


You will control Haydee - half-human, half-robot character in search of her way out of strange artificial complex full of traps, pain and depression. "Haydee" is a hardcore old-style metroidvania mixed with modern-day third person shooter and platformer mechanics. Haydee has several options available to her as to how exactly she accomplishes these, including deduction/brute force against puzzles, calculated/blind exploration or evasion/destruction of enemies.įrom the game's Store Page description on Steam: mesh.The player controls Haydee, a cybernetically modified/manufactured human female, that works her way through the game by solving puzzles, exploring the environment and defending against any hostile enemies in her way. The armature seems to import perfectly well despite this, unless the addon is trying to combine the skeleton with objects already in the scene, like when importing a. TypeError: BoneGroups.new(): required parameter "name" to be a keyword argument! Return read_skel(self, context, self.filepath)įile "C:\Users\Brett\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\HaydeeTools-master\HaydeeImporter.py", line 368, in read_skelīoneGroup = armature_ob.pose.bone_groups.new(groupName) ( 0.0750 sec | 0.0740 sec) Finish Importing dmeshįile "C:\Users\Brett\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\HaydeeTools-master\HaydeeImporter.py", line 420, in execute Skel: C:\Steam\steamapps\common\Haydee\Outfits\Haydee\Haydee.skel
